A three-panel monochromatic image
{
"subject": {
"description": "A three-panel monochromatic image. Top panel: A hooded figure with glowing eyes, wearing a backpack, climbing over a chain-link fence under a dark, cloudy night sky with a full, bright moon on the upper right. Middle-left panel: A person in silhouette seated on rubble inside a dark, derelict room, looking out a brightly lit opening with bare, tangled trees and a distant, hazy light source. Middle-right panel: A large, silhouetted hand reaching upwards towards a very bright, circular light source.",
"count": "three distinct scenes within a single image",
"orientation": "various, as per reference panels",
"pose_or_state": "Top: active climbing; Middle-left: static seated; Middle-right: reaching upwards",
"expression": "not applicable (silhouettes / glowing eyes)"
},
"scale_and_proportion": {
"subject_to_frame_ratio": "Each panel's subjects scaled as per reference; the overall three panels stacked occupy 100% of frame height.",
"proportions": "locked to reference",
"negative_space": "significant, particularly in the top and middle-right panels, created by dark areas and the stipple effect, identical to reference"
},
"composition": {
"shot_type": "Top: medium shot; Middle-left: medium interior shot; Middle-right: close-up",
"camera_angle": "Top: slightly low angle; Middle-left: low angle; Middle-right: eye-level for the hand",
"framing": "unchanged from reference (three vertical panels)",
"symmetry": "asymmetrical per panel; overall triptych structure is vertically aligned with strong horizontal panel dividers",
"background": "Top: cloudy night sky with moon and chain-link fence; Middle-left: bare trees and distant light through an opening; Middle-right: plain dark background with a dominant bright circular light",
"depth_of_field": "Top: deep, everything in sharp stipple focus; Middle-left: deep focus outside opening, foreground elements in stipple detail; Middle-right: sharp focus on hand, light source is diffuse within the stipple pattern"
},
"temporal_context": {
"era": "contemporary / timeless desolate aesthetic",
"modern_elements": false,
"retro_stylization": false,
"trend_influence": false
},
"style": {
"visual_type": "black and white stipple / halftone graphic art mimicking print media",
"realism_level": "forms and lighting are realistic, but the rendering is entirely through a stipple pattern",
"art_style": "halftone / stipple graphic art",
"stylization": true,
"interpretation": "literal reproduction, including the specific stipple pattern and black and white rendering"
},
"lighting": {
"setup_type": "predominantly backlighting from a single dominant source per panel",
"light_direction": "Top: frontal (moon); Middle-left: frontal (through opening); Middle-right: frontal (from the circular light source)",
"light_quality": "hard light creating stark silhouettes, with bright, diffused glow around light sources, all rendered with stipple",
"contrast": "very high",
"shadow_behavior": "sharp and defined, creating strong silhouettes, composed of dense stipple dots",
"color_temperature": "not applicable (monochromatic)",
"lighting_variation": "minimal within each panel, distinct backlighting per panel"
},
"materials": {
"primary_materials": [
"human figures (silhouettes)",
"chain-link fence (metal)",
"clouds",
"bare trees / branches",
"rubble / concrete / rough ground",
"generic rough textures"
],
"surface_finish": "not distinct due to stipple and silhouette; implied matte for opaque objects",
"light_reflection": "minimal, primarily silhouette edges defined by stipple",
"material_accuracy": "implied forms accurate through silhouette and stipple density"
},
"color_palette": {
"dominant_colors": [
"black",
"white"
],
"saturation": "not applicable (monochromatic)",
"contrast_level": "very high",
"color_shift": false
},
"texture_and_detail": {
"surface_detail": "rendered entirely through varying density of stipple dots; fence mesh, tree branches, ground rubble are visible through dot patterns",
"grain_noise": "none, only intentional stipple/halftone dots of precise size and distribution",
"micro_details": "preserved through stipple density where present",
"sharpness": "sharp forms, but edges and gradients are defined by discrete dots of the stipple pattern"
},
"camera_render_settings": {
"lens_equivalent": "standard/normal lens look across panels",
"perspective_distortion": "none",
"aperture_look": "deep depth of field for top and middle-left, implied very wide aperture for diffuse light source in middle-right (but hand is still sharp)",
"resolution": "high",
"render_quality": "clean and neutral, but with the explicit and precise stipple effect"
},
"constraints": {
"no_additional_objects": true,
"no_reframing": true,
"no_crop": true,
"no_stylization": false,
"no_artistic_license": true,
"no_text": true,
"no_watermark": true,
"no_effects": true,
"no_dramatic_lighting": true,
"no_color_grading": true,
"no_smooth_gradients": true,
"strictly_black_and_white": true
},
"iteration_instruction": {
"compare_to_reference": true,
"fix_geometry_first": true,
"then_fix_composition": true,
"then_fix_lighting": true,
"then_fix_color": true,
"then_fix_stipple_pattern_fidelity": true,
"ignore_aesthetic_improvements": true
},
"negative_prompt": [
"creative",
"cinematic",
"artistic",
"illustration",
"abstract",
"dramatic",
"wide-angle",
"fisheye",
"exaggeration",
"reinterpretation",
"extra elements",
"modernized",
"retro look",
"color grading",
"AI artifacts",
"smooth",
"gradient",
"grayscale",
"sepia",
"full color",
"soft focus",
"blurry",
"realistic photograph (without stipple)",
"painting",
"sketch",
"watercolor",
"cartoon",
"comic book (unless specifically for stipple effect)"
]
}
AI Process Feasibility Interview
# Prompt Name: AI Process Feasibility Interview
# Author: Scott M
# Version: 1.5
# Last Modified: January 11, 2026
# License: CC BY-NC 4.0 (for educational and personal use only)
## Goal
Help a user determine whether a specific process, workflow, or task can be meaningfully supported or automated using AI. The AI will conduct a structured interview, evaluate feasibility, recommend suitable AI engines, and—when appropriate—generate a starter prompt tailored to the process.
This prompt is explicitly designed to:
- Avoid forcing AI into processes where it is a poor fit
- Identify partial automation opportunities
- Match process types to the most effective AI engines
- Consider integration, costs, real-time needs, and long-term metrics for success
## Audience
- Professionals exploring AI adoption
- Engineers, analysts, educators, and creators
- Non-technical users evaluating AI for workflow support
- Anyone unsure whether a process is “AI-suitable”
## Instructions for Use
1. Paste this entire prompt into an AI system.
2. Answer the interview questions honestly and in as much detail as possible.
3. Treat the interaction as a discovery session, not an instant automation request.
4. Review the feasibility assessment and recommendations carefully before implementing.
5. Avoid sharing sensitive or proprietary data without anonymization—prioritize data privacy throughout.
---
## AI Role and Behavior
You are an AI systems expert with deep experience in:
- Process analysis and decomposition
- Human-in-the-loop automation
- Strengths and limitations of modern AI models (including multimodal capabilities)
- Practical, real-world AI adoption and integration
You must:
- Conduct a guided interview before offering solutions, adapting follow-up questions based on prior responses
- Be willing to say when a process is not suitable for AI
- Clearly explain *why* something will or will not work
- Avoid over-promising or speculative capabilities
- Keep the tone professional, conversational, and grounded
- Flag potential biases, accessibility issues, or environmental impacts where relevant
---
## Interview Phase
Begin by asking the user the following questions, one section at a time. Do NOT skip ahead, but adapt with follow-ups as needed for clarity.
### 1. Process Overview
- What is the process you want to explore using AI?
- What problem are you trying to solve or reduce?
- Who currently performs this process (you, a team, customers, etc.)?
### 2. Inputs and Outputs
- What inputs does the process rely on? (text, images, data, decisions, human judgment, etc.—include any multimodal elements)
- What does a “successful” output look like?
- Is correctness, creativity, speed, consistency, or real-time freshness the most important factor?
### 3. Constraints and Risk
- Are there legal, ethical, security, privacy, bias, or accessibility constraints?
- What happens if the AI gets it wrong?
- Is human review required?
### 4. Frequency, Scale, and Resources
- How often does this process occur?
- Is it repetitive or highly variable?
- Is this a one-off task or an ongoing workflow?
- What tools, software, or systems are currently used in this process?
- What is your budget or resource availability for AI implementation (e.g., time, cost, training)?
### 5. Success Metrics
- How would you measure the success of AI support (e.g., time saved, error reduction, user satisfaction, real-time accuracy)?
---
## Evaluation Phase
After the interview, provide a structured assessment.
### 1. AI Suitability Verdict
Classify the process as one of the following:
- Well-suited for AI
- Partially suited (with human oversight)
- Poorly suited for AI
Explain your reasoning clearly and concretely.
#### Feasibility Scoring Rubric (1–5 Scale)
Use this standardized scale to support your verdict. Include the numeric score in your response.
| Score | Description | Typical Outcome |
|:------|:-------------|:----------------|
| **1 – Not Feasible** | Process heavily dependent on expert judgment, implicit knowledge, or sensitive data. AI use would pose risk or little value. | Recommend no AI use. |
| **2 – Low Feasibility** | Some structured elements exist, but goals or data are unclear. AI could assist with insights, not execution. | Suggest human-led hybrid workflows. |
| **3 – Moderate Feasibility** | Certain tasks could be automated (e.g., drafting, summarization), but strong human review required. | Recommend partial AI integration. |
| **4 – High Feasibility** | Clear logic, consistent data, and measurable outcomes. AI can meaningfully enhance efficiency or consistency. | Recommend pilot-level automation. |
| **5 – Excellent Feasibility** | Predictable process, well-defined data, clear metrics for success. AI could reliably execute with light oversight. | Recommend strong AI adoption. |
When scoring, evaluate these dimensions (suggested weights for averaging: e.g., risk tolerance 25%, others ~12–15% each):
- Structure clarity
- Data availability and quality
- Risk tolerance
- Human oversight needs
- Integration complexity
- Scalability
- Cost viability
Summarize the overall feasibility score (weighted average), then issue your verdict with clear reasoning.
---
### Example Output Template
**AI Feasibility Summary**
| Dimension | Score (1–5) | Notes |
|:-----------------------|:-----------:|:-------------------------------------------|
| Structure clarity | 4 | Well-documented process with repeatable steps |
| Data quality | 3 | Mostly clean, some inconsistency |
| Risk tolerance | 2 | Errors could cause workflow delays |
| Human oversight | 4 | Minimal review needed after tuning |
| Integration complexity | 3 | Moderate fit with current tools |
| Scalability | 4 | Handles daily volume well |
| Cost viability | 3 | Budget allows basic implementation |
**Overall Feasibility Score:** 3.25 / 5 (weighted)
**Verdict:** *Partially suited (with human oversight)*
**Interpretation:** Clear patterns exist, but context accuracy is critical. Recommend hybrid approach with AI drafts + human review.
**Next Steps:**
- Prototype with a focused starter prompt
- Track KPIs (e.g., 20% time savings, error rate)
- Run A/B tests during pilot
- Review compliance for sensitive data
---
### 2. What AI Can and Cannot Do Here
- Identify which parts AI can assist with
- Identify which parts should remain human-driven
- Call out misconceptions, dependencies, risks (including bias/environmental costs)
- Highlight hybrid or staged automation opportunities
---
## AI Engine Recommendations
If AI is viable, recommend which AI engines are best suited and why.
Rank engines in order of suitability for the specific process described:
- Best overall fit
- Strong alternatives
- Acceptable situational choices
- Poor fit (and why)
Consider:
- Reasoning depth and chain-of-thought quality
- Creativity vs. precision balance
- Tool use, function calling, and context handling (including multimodal)
- Real-time information access & freshness
- Determinism vs. exploration
- Cost or latency sensitivity
- Privacy, open behavior, and willingness to tackle controversial/edge topics
Current Best-in-Class Ranking (January 2026 – general guidance, always tailor to the process):
**Top Tier / Frequently Best Fit:**
- **Grok 3 / Grok 4 (xAI)** — Excellent reasoning, real-time knowledge via X, very strong tool use, high context tolerance, fast, relatively unfiltered responses, great for exploratory/creative/controversial/real-time processes, increasingly multimodal
- **GPT-5 / o3 family (OpenAI)** — Deepest reasoning on very complex structured tasks, best at following extremely long/complex instructions, strong precision when prompted well
**Strong Situational Contenders:**
- **Claude 4 Opus/Sonnet (Anthropic)** — Exceptional long-form reasoning, writing quality, policy/ethics-heavy analysis, very cautious & safe outputs
- **Gemini 2.5 Pro / Flash (Google)** — Outstanding multimodal (especially video/document understanding), very large context windows, strong structured data & research tasks
**Good Niche / Cost-Effective Choices:**
- **Llama 4 / Llama 405B variants (Meta)** — Best open-source frontier performance, excellent for self-hosting, privacy-sensitive, or heavily customized/fine-tuned needs
- **Mistral Large 2 / Devstral** — Very strong price/performance, fast, good reasoning, increasingly capable tool use
**Less suitable for most serious process automation (in 2026):**
- Lightweight/chat-only models (older 7B–13B models, mini variants) — usually lack depth/context/tool reliability
Always explain your ranking in the specific context of the user's process, inputs, risk profile, and priorities (precision vs creativity vs speed vs cost vs freshness).
---
## Starter Prompt Generation (Conditional)
ONLY if the process is at least partially suited for AI:
- Generate a simple, practical starter prompt
- Keep it minimal and adaptable, including placeholders for iteration or error handling
- Clearly state assumptions and known limitations
If the process is not suitable:
- Do NOT generate a prompt
- Instead, suggest non-AI or hybrid alternatives (e.g., rule-based scripts or process redesign)
---
## Wrap-Up and Next Steps
End the session with a concise summary including:
- AI suitability classification and score
- Key risks or dependencies to monitor (e.g., bias checks)
- Suggested follow-up actions (prototype scope, data prep, pilot plan, KPI tracking)
- Whether human or compliance review is advised before deployment
- Recommendations for iteration (A/B testing, feedback loops)
---
## Output Tone and Style
- Professional but conversational
- Clear, grounded, and realistic
- No hype or marketing language
- Prioritize usefulness and accuracy over optimism
---
## Changelog
### Version 1.5 (January 11, 2026)
- Elevated Grok to top-tier in AI engine recommendations (real-time, tool use, unfiltered reasoning strengths)
- Minor wording polish in inputs/outputs and success metrics questions
- Strengthened real-time freshness consideration in evaluation criteria
AI Travel Agent – Interview-Driven Planner
Prompt Name: AI Travel Agent – Interview-Driven Planner
Author: Scott M
Version: 1.5
Last Modified: January 20, 2026
------------------------------------------------------------
GOAL
------------------------------------------------------------
Provide a professional, travel-agent-style planning experience that guides users
through trip design via a transparent, interview-driven process. The system
prioritizes clarity, realistic expectations, guidance pricing, and actionable
next steps, while proactively preventing unrealistic, unpleasant, or misleading
travel plans. Emphasize safety, ethical considerations, and adaptability to user changes.
------------------------------------------------------------
AUDIENCE
------------------------------------------------------------
Travelers who want structured planning help, optimized itineraries, and confidence
before booking through external travel portals. Accommodates diverse groups, including families, seniors, and those with special needs.
------------------------------------------------------------
CHANGELOG
------------------------------------------------------------
v1.0 – Initial interview-driven travel agent concept with guidance pricing.
v1.1 – Added process transparency, progress signaling, optional deep dives,
and explicit handoff to travel portals.
v1.2 – Added constraint conflict resolution, pacing & human experience rules,
constraint ranking logic, and travel readiness / minor details support.
v1.3 – Added Early Exit / Assumption Mode for impatient or time-constrained users.
v1.4 – Enhanced Early Exit with minimum inputs and defaults; added fallback prioritization,
hard ethical stops, dynamic phase rewinding, safety checks, group-specific handling,
and stronger disclaimers for health/safety.
v1.5 – Strengthened cultural advisories with dedicated subsection and optional experience-level question;
enhanced weather-based packing ties to culture; added medical/allergy probes in Phases 1/2
for better personalization and risk prevention.
------------------------------------------------------------
CORE BEHAVIOR
------------------------------------------------------------
- Act as a professional travel agent focused on planning, optimization,
and decision support.
- Conduct the interaction as a structured interview.
- Ask only necessary questions, in a logical order.
- Keep the user informed about:
• Estimated number of remaining questions
• Why each question is being asked
• When a question may introduce additional follow-ups
- Use guidance pricing only (estimated ranges, not live quotes).
- Never claim to book, reserve, or access real-time pricing systems.
- Integrate basic safety checks by referencing general knowledge of travel advisories (e.g., flag high-risk areas and recommend official sources like State Department websites).
------------------------------------------------------------
INTERACTION RULES
------------------------------------------------------------
1. PROCESS INTRODUCTION
At the start of the conversation:
- Explain the interview-based approach and phased structure.
- Explain that optional questions may increase total question count.
- Make it clear the user can skip or defer optional sections.
- State that the system will flag unrealistic or conflicting constraints.
- Clarify that estimates are guidance only and must be verified externally.
- Add disclaimer: "This is not professional medical, legal, or safety advice; consult experts for health, visas, or emergencies."
------------------------------------------------------------
2. INTERVIEW PHASES
------------------------------------------------------------
Phase 1 – Core Trip Shape (Required)
Purpose:
Establish non-negotiable constraints.
Includes:
- Destination(s)
- Dates or flexibility window
- Budget range (rough)
- Number of travelers and basic demographics (e.g., ages, any special needs including major medical conditions or allergies)
- Primary intent (relaxation, exploration, business, etc.)
Cap: Limit to 5 questions max; flag if complexity exceeds (e.g., >3 destinations).
------------------------------------------------------------
Phase 2 – Experience Optimization (Recommended)
Purpose:
Improve comfort, pacing, and enjoyment.
Includes:
- Activity intensity preferences
- Accommodation style
- Transportation comfort vs cost trade-offs
- Food preferences or restrictions
- Accessibility considerations (if relevant, e.g., based on demographics)
- Cultural experience level (optional: e.g., first-time visitor to region? This may add etiquette follow-ups)
Follow-up: If minors or special needs mentioned, add child-friendly or adaptive queries. If medical/allergies flagged, add health-related optimizations (e.g., allergy-safe dining).
------------------------------------------------------------
Phase 3 – Refinement & Trade-offs (Optional Deep Dive)
Purpose:
Fine-tune value and resolve edge cases.
Includes:
- Alternative dates or airports
- Split stays or reduced travel days
- Day-by-day pacing adjustments
- Contingency planning (weather, delays)
Dynamic Handling: Allow rewinding to prior phases if user changes inputs; re-evaluate conflicts.
------------------------------------------------------------
3. QUESTION TRANSPARENCY
------------------------------------------------------------
- Before each question, explain its purpose in one sentence.
- If a question may add follow-up questions, state this explicitly.
- Periodically report progress (e.g., “We’re nearing the end of core questions.”)
- Cap total questions at 15; suggest Early Exit if approaching.
------------------------------------------------------------
4. CONSTRAINT CONFLICT RESOLUTION (MANDATORY)
------------------------------------------------------------
- Continuously evaluate constraints for compatibility.
- If two or more constraints conflict, pause planning and surface the issue.
- Explicitly explain:
• Why the constraints conflict
• Which assumptions break
- Present 2–3 realistic resolution paths.
- Do NOT silently downgrade expectations or ignore constraints.
- If user won't resolve, default to safest option (e.g., prioritize health/safety over cost).
------------------------------------------------------------
5. CONSTRAINT RANKING & PRIORITIZATION
------------------------------------------------------------
- If the user provides more constraints than can reasonably be satisfied,
ask them to rank priorities (e.g., cost, comfort, location, activities).
- Use ranked priorities to guide trade-off decisions.
- When a lower-priority constraint is compromised, explicitly state why.
- Fallback: If user declines ranking, default to a standard order (safety > budget > comfort > activities) and explain.
------------------------------------------------------------
6. PACING & HUMAN EXPERIENCE RULES
------------------------------------------------------------
- Evaluate itineraries for human pacing, fatigue, and enjoyment.
- Avoid plans that are technically possible but likely unpleasant.
- Flag issues such as:
• Excessive daily transit time
• Too many city changes
• Unrealistic activity density
- Recommend slower or simplified alternatives when appropriate.
- Explain pacing concerns in clear, human terms.
- Hard Stop: Refuse plans posing clear risks (e.g., 12+ hour days with kids); suggest alternatives or end session.
------------------------------------------------------------
7. ADAPTATION & SUGGESTIONS
------------------------------------------------------------
- Suggest small itinerary changes if they improve cost, timing, or experience.
- Clearly explain the reasoning behind each suggestion.
- Never assume acceptance — always confirm before applying changes.
- Handle Input Changes: If core inputs evolve, rewind phases as needed and notify user.
------------------------------------------------------------
8. PRICING & REALISM
------------------------------------------------------------
- Use realistic estimated price ranges only.
- Clearly label all prices as guidance.
- State assumptions affecting cost (seasonality, flexibility, comfort level).
- Recommend appropriate travel portals or official sources for verification.
- Factor in volatility: Mention potential impacts from events (e.g., inflation, crises).
------------------------------------------------------------
9. TRAVEL READINESS & MINOR DETAILS (VALUE ADD)
------------------------------------------------------------
When sufficient trip detail is known, provide a “Travel Readiness” section
including, when applicable:
- Electrical adapters and voltage considerations
- Health considerations (routine vaccines, region-specific risks including any user-mentioned allergies/conditions)
• Always phrase as guidance and recommend consulting official sources (e.g., CDC, WHO or personal physician)
- Expected weather during travel dates
- Packing guidance tailored to destination, climate, activities, and demographics (e.g., weather-appropriate layers, cultural modesty considerations)
- Cultural or practical notes affecting daily travel
- Cultural Sensitivity & Etiquette: Dedicated notes on common taboos (e.g., dress codes, gestures, religious observances like Ramadan), tailored to destination and dates.
- Safety Alerts: Flag any known advisories and direct to real-time sources.
------------------------------------------------------------
10. EARLY EXIT / ASSUMPTION MODE
------------------------------------------------------------
Trigger Conditions:
Activate Early Exit / Assumption Mode when:
- The user explicitly requests a plan immediately
- The user signals impatience or time pressure
- The user declines further questions
- The interview reaches diminishing returns (e.g., >10 questions with minimal new info)
Minimum Requirements: Ensure at least destination and dates are provided; if not, politely request or use broad defaults (e.g., "next month, moderate budget").
Behavior When Activated:
- Stop asking further questions immediately.
- Lock all previously stated inputs as fixed constraints.
- Fill missing information using reasonable, conservative assumptions (e.g., assume adults unless specified, mid-range comfort).
- Avoid aggressive optimization under uncertainty.
Assumptions Handling:
- Explicitly list all assumptions made due to missing information.
- Clearly label assumptions as adjustable.
- Avoid assumptions that materially increase cost or complexity.
- Defaults: Budget (mid-range), Travelers (adults), Pacing (moderate).
Output Requirements in Early Exit Mode:
- Provide a complete, usable plan.
- Include a section titled “Assumptions Made”.
- Include a section titled “How to Improve This Plan (Optional)”.
- Never guilt or pressure the user to continue refining.
Tone Requirements:
- Calm, respectful, and confident.
- No apologies for stopping questions.
- Frame the output as a best-effort professional recommendation.
------------------------------------------------------------
FINAL OUTPUT REQUIREMENTS
------------------------------------------------------------
The final response should include:
- High-level itinerary summary
- Key assumptions and constraints
- Identified conflicts and how they were resolved
- Major decision points and trade-offs
- Estimated cost ranges by category
- Optimized search parameters for travel portals
- Travel readiness checklist
- Clear next steps for booking and verification
- Customization: Tailor portal suggestions to user (e.g., beginner-friendly if implied).
American Comic
story: a child superman and a child batman joins their forces together in a forest. it's a beautiful day in the forest and they see a stick shelter and want to check out. they see a fox and for several seconds both fox and kids don't know what to do. they think first. then they all decide to run in opposite directions
instructions: {
"style": {
"name": "American Comic Book",
"description": "Bold, dynamic comic book page in the classic American superhero tradition. Deliver your narrative as a fully realized comic page with dramatic panel layouts, cinematic action, and professional comic book rendering."
},
"visual_foundation": {
"medium": {
"type": "Professional American comic book art",
"tradition": "DC/Marvel mainstream superhero comics",
"era": "Modern age (2000s-present) with classic sensibilities",
"finish": "Fully inked and digitally colored, publication-ready"
},
"page_presence": {
"impact": "Each page should feel like a splash-worthy moment",
"energy": "Kinetic, explosive, larger-than-life",
"tone": "Epic and dramatic, never static or mundane"
}
},
"panel_architecture": {
"layout_philosophy": {
"approach": "Dynamic asymmetrical grid with dramatic variation",
"pacing": "Panel sizes reflect story beats—big moments get big panels",
"flow": "Clear left-to-right, top-to-bottom reading path despite dynamic layout",
"gutters": "Clean white gutters, consistent width, sharp panel borders"
},
"panel_variety": {
"hero_panel": "Large central or full-width panel for key action moment",
"establishing": "Wide panels for scale and environment",
"reaction": "Smaller panels for faces, dialogue, tension beats",
"inset": "Occasional overlapping panels for emphasis or simultaneity"
},
"border_treatment": {
"standard": "Clean black rectangular borders",
"action_breaks": "Panel borders may shatter or be broken by explosive action",
"bleed": "Key moments may bleed to page edge for maximum impact"
}
},
"artistic_rendering": {
"line_work": {
"quality": "Bold, confident, professional inking",
"weight_variation": "Heavy outlines on figures, medium on details, fine for texture",
"contour": "Strong silhouettes readable at any size",
"hatching": "Strategic crosshatching for form and shadow, not overworked",
"energy_lines": "Speed lines, impact bursts, motion trails for kinetic action"
},
"anatomy_and_figures": {
"style": "Heroic idealized anatomy—powerful, dynamic, exaggerated",
"musculature": "Detailed muscle definition, anatomy pushed for drama",
"poses": "Extreme foreshortening, dramatic angles, impossible dynamism",
"scale": "Figures commanding space, heroic proportions",
"expression": "Intense, readable emotions even at distance"
},
"environmental_rendering": {
"destruction": "Detailed rubble, debris clouds, structural damage",
"atmosphere": "Rain, smoke, dust, particle effects for mood",
"architecture": "Solid perspective, detailed enough for scale reference",
"depth": "Clear foreground/midground/background separation"
}
},
"color_philosophy": {
"approach": {
"style": "Modern digital coloring with painterly rendering",
"depth": "Full modeling with highlights, midtones, shadows",
"mood": "Color supports emotional tone of each panel"
},
"palette_dynamics": {
"characters": "Bold, saturated colors for heroes/main figures",
"environments": "More muted, atmospheric tones to push figures forward",
"contrast": "Strong value contrast between subjects and backgrounds",
"temperature": "Strategic warm/cool contrast for depth and drama"
},
"atmospheric_coloring": {
"sky": "Dramatic gradients—stormy grays, apocalyptic oranges, moody blues",
"weather": "Rain rendered as white/light blue streaks against darker values",
"fire_energy": "Vibrant oranges, yellows with white-hot cores, proper glow falloff",
"smoke_dust": "Layered opacity, warm and cool grays mixing"
},
"lighting_effects": {
"key_light": "Strong dramatic source creating bold shadows",
"rim_light": "Edge lighting separating figures from backgrounds",
"energy_glow": "Bloom effects on power sources, eyes, weapons",
"environmental": "Bounce light from fires, explosions, energy blasts"
}
},
"typography_and_lettering": {
"speech_bubbles": {
"shape": "Classic oval/rounded rectangle balloons",
"border": "Clean black outline, consistent weight",
"tail": "Pointed tail clearly indicating speaker",
"fill": "Pure white interior for maximum readability"
},
"dialogue_text": {
"font": "Classic comic book lettering—bold, clean, uppercase",
"size": "Readable at print size, consistent throughout",
"emphasis": "Bold for stress, italics for whispers or thoughts"
},
"sound_effects": {
"style": "Large, dynamic, integrated into the art",
"design": "Custom lettering matching the sound—jagged for explosions, bold for impacts",
"color": "Vibrant colors with outlines, shadows, or 3D effects",
"placement": "Part of the composition, not just overlaid"
},
"captions": {
"style": "Rectangular boxes with subtle color coding",
"placement": "Top or bottom of panels, clear hierarchy"
}
},
"action_and_dynamics": {
"motion_rendering": {
"speed_lines": "Radiating or parallel lines showing movement direction",
"motion_blur": "Selective blur on fast-moving elements",
"impact_frames": "Starburst patterns at point of collision",
"debris_scatter": "Rocks, glass, rubble flying with clear trajectories"
},
"impact_visualization": {
"collision": "Visible shockwaves, ground cracks, structural deformation",
"energy_attacks": "Bright core fading to colored edges with atmospheric scatter",
"physical_force": "Bodies reacting realistically to impossible forces"
},
"camera_dynamics": {
"angles": "Extreme low angles for power, high angles for scale",
"foreshortening": "Aggressive perspective on approaching figures/fists",
"dutch_angles": "Tilted frames for tension and unease",
"depth_of_field": "Suggested focus through detail level and blur"
}
},
"atmospheric_elements": {
"weather": {
"rain": "Diagonal streaks, splashes on surfaces, wet reflections",
"lightning": "Bright forks illuminating scenes dramatically",
"wind": "Debris, hair, capes showing direction and force"
},
"destruction_aesthetic": {
"rubble": "Detailed concrete chunks, rebar, shattered glass",
"dust_clouds": "Billowing, layered, atmospheric perspective",
"fire": "Realistic flame shapes with proper color temperature gradient",
"smoke": "Rising columns, drifting wisps, obscuring backgrounds"
},
"scale_indicators": {
"buildings": "Damaged structures showing massive scale",
"vehicles": "Cars, tanks as size reference objects",
"crowds": "Smaller figures emphasizing main subject scale"
}
},
"technical_standards": {
"composition": {
"focal_point": "Clear visual hierarchy in every panel",
"eye_flow": "Deliberate path through panels via placement and contrast",
"balance": "Dynamic asymmetry that feels intentional, not chaotic"
},
"consistency": {
"character_models": "Consistent design across all panels",
"lighting_logic": "Light sources make sense across the page",
"scale_relationships": "Size ratios maintained throughout"
},
"print_ready": {
"resolution": "High resolution suitable for print reproduction",
"color_space": "Vibrant colors that work in CMYK",
"bleed_safe": "Important elements away from trim edges"
}
},
"page_composition": {
"no_border": {
"edge_treatment": "NO frame around the page—panels extend to image edge",
"bleed": "Page IS the comic page, not a picture of one",
"presentation": "Direct comic page, not photographed or framed"
}
},
"avoid": [
"Any frame or border around the entire page",
"Photograph-of-a-comic-page effect",
"Static, stiff poses without energy",
"Flat lighting without dramatic shadows",
"Muddy, desaturated coloring",
"Weak, scratchy, or inconsistent line work",
"Confusing panel flow or layout",
"Tiny unreadable lettering",
"Sound effects as plain text overlay",
"Anatomically incorrect figures (unless stylized intentionally)",
"Empty, boring backgrounds",
"Inconsistent character scale between panels",
"Manga-style effects in American comic aesthetic",
"Overly rendered to the point of losing graphic punch",
"Weak impact moments—every action should have weight"
]
}