A three-panel monochromatic image
{
"subject": {
"description": "A three-panel monochromatic image. Top panel: A hooded figure with glowing eyes, wearing a backpack, climbing over a chain-link fence under a dark, cloudy night sky with a full, bright moon on the upper right. Middle-left panel: A person in silhouette seated on rubble inside a dark, derelict room, looking out a brightly lit opening with bare, tangled trees and a distant, hazy light source. Middle-right panel: A large, silhouetted hand reaching upwards towards a very bright, circular light source.",
"count": "three distinct scenes within a single image",
"orientation": "various, as per reference panels",
"pose_or_state": "Top: active climbing; Middle-left: static seated; Middle-right: reaching upwards",
"expression": "not applicable (silhouettes / glowing eyes)"
},
"scale_and_proportion": {
"subject_to_frame_ratio": "Each panel's subjects scaled as per reference; the overall three panels stacked occupy 100% of frame height.",
"proportions": "locked to reference",
"negative_space": "significant, particularly in the top and middle-right panels, created by dark areas and the stipple effect, identical to reference"
},
"composition": {
"shot_type": "Top: medium shot; Middle-left: medium interior shot; Middle-right: close-up",
"camera_angle": "Top: slightly low angle; Middle-left: low angle; Middle-right: eye-level for the hand",
"framing": "unchanged from reference (three vertical panels)",
"symmetry": "asymmetrical per panel; overall triptych structure is vertically aligned with strong horizontal panel dividers",
"background": "Top: cloudy night sky with moon and chain-link fence; Middle-left: bare trees and distant light through an opening; Middle-right: plain dark background with a dominant bright circular light",
"depth_of_field": "Top: deep, everything in sharp stipple focus; Middle-left: deep focus outside opening, foreground elements in stipple detail; Middle-right: sharp focus on hand, light source is diffuse within the stipple pattern"
},
"temporal_context": {
"era": "contemporary / timeless desolate aesthetic",
"modern_elements": false,
"retro_stylization": false,
"trend_influence": false
},
"style": {
"visual_type": "black and white stipple / halftone graphic art mimicking print media",
"realism_level": "forms and lighting are realistic, but the rendering is entirely through a stipple pattern",
"art_style": "halftone / stipple graphic art",
"stylization": true,
"interpretation": "literal reproduction, including the specific stipple pattern and black and white rendering"
},
"lighting": {
"setup_type": "predominantly backlighting from a single dominant source per panel",
"light_direction": "Top: frontal (moon); Middle-left: frontal (through opening); Middle-right: frontal (from the circular light source)",
"light_quality": "hard light creating stark silhouettes, with bright, diffused glow around light sources, all rendered with stipple",
"contrast": "very high",
"shadow_behavior": "sharp and defined, creating strong silhouettes, composed of dense stipple dots",
"color_temperature": "not applicable (monochromatic)",
"lighting_variation": "minimal within each panel, distinct backlighting per panel"
},
"materials": {
"primary_materials": [
"human figures (silhouettes)",
"chain-link fence (metal)",
"clouds",
"bare trees / branches",
"rubble / concrete / rough ground",
"generic rough textures"
],
"surface_finish": "not distinct due to stipple and silhouette; implied matte for opaque objects",
"light_reflection": "minimal, primarily silhouette edges defined by stipple",
"material_accuracy": "implied forms accurate through silhouette and stipple density"
},
"color_palette": {
"dominant_colors": [
"black",
"white"
],
"saturation": "not applicable (monochromatic)",
"contrast_level": "very high",
"color_shift": false
},
"texture_and_detail": {
"surface_detail": "rendered entirely through varying density of stipple dots; fence mesh, tree branches, ground rubble are visible through dot patterns",
"grain_noise": "none, only intentional stipple/halftone dots of precise size and distribution",
"micro_details": "preserved through stipple density where present",
"sharpness": "sharp forms, but edges and gradients are defined by discrete dots of the stipple pattern"
},
"camera_render_settings": {
"lens_equivalent": "standard/normal lens look across panels",
"perspective_distortion": "none",
"aperture_look": "deep depth of field for top and middle-left, implied very wide aperture for diffuse light source in middle-right (but hand is still sharp)",
"resolution": "high",
"render_quality": "clean and neutral, but with the explicit and precise stipple effect"
},
"constraints": {
"no_additional_objects": true,
"no_reframing": true,
"no_crop": true,
"no_stylization": false,
"no_artistic_license": true,
"no_text": true,
"no_watermark": true,
"no_effects": true,
"no_dramatic_lighting": true,
"no_color_grading": true,
"no_smooth_gradients": true,
"strictly_black_and_white": true
},
"iteration_instruction": {
"compare_to_reference": true,
"fix_geometry_first": true,
"then_fix_composition": true,
"then_fix_lighting": true,
"then_fix_color": true,
"then_fix_stipple_pattern_fidelity": true,
"ignore_aesthetic_improvements": true
},
"negative_prompt": [
"creative",
"cinematic",
"artistic",
"illustration",
"abstract",
"dramatic",
"wide-angle",
"fisheye",
"exaggeration",
"reinterpretation",
"extra elements",
"modernized",
"retro look",
"color grading",
"AI artifacts",
"smooth",
"gradient",
"grayscale",
"sepia",
"full color",
"soft focus",
"blurry",
"realistic photograph (without stipple)",
"painting",
"sketch",
"watercolor",
"cartoon",
"comic book (unless specifically for stipple effect)"
]
}
Text-to-Image with Reference - Billiards Bar Scene
{
"meta_data": {
"task_type": "text_to_image_with_reference",
"version": "v1.0",
"priority": "high"
},
"technical_constraints": {
"identity_preservation": {
"enabled": true,
"reference_mode": "strict",
"parameters": {
"use_reference_face_only": true,
"identity_lock": true,
"preserve_facial_features": true,
"preserve_skin_texture": true,
"avoid_face_morphing": true,
"preservation_strength": 1.0
}
},
"output_settings": {
"aspect_ratio": "9:16",
"resolution_target": "ultra_high_res",
"render_engine_style": "photorealistic"
}
},
"creative_prompt": {
"scene": {
"location": "dim billiards bar",
"background": "dark ceiling, red-and-white wall stripe, a few tables/chairs in the back, low-light ambience with subtle film grain",
"key_props": [
"green-felt pool table (foreground)",
"vintage red billiard lamps overhead (warm red glow)",
"scattered billiard balls on the table",
"pool cue (held by the subject)"
]
},
"subject": {
"type": "young adult woman",
"identity_instruction": "The subject must be 100% identical to the uploaded reference photo (same face, proportions, age, and identity). No identity drift.",
"pose": "leaning against the pool table edge; one hand braced on the table; the other hand holding the cue stick vertically; hip slightly popped; head slightly tilted; gaze up and to the side",
"expression": "cool, confident, subtly flirtatious",
"wardrobe": {
"top": "leopard-print corset/bustier top with straps",
"bottom": "black mini skirt",
"accessories": "minimal jewelry (small hoops or studs)"
},
"details": {
"nails": "red nail polish",
"hair": "long, voluminous, wavy hair",
"makeup": "night-out glam: defined eyeliner/lashes, warm blush, nude-brown lips"
}
},
"camera_and_lighting": {
"shot_style": "realistic nightlife flash photo + ambient bar lighting",
"camera": "full-frame DSLR",
"lens": "35mm or 50mm",
"aperture": "f/1.8",
"shutter_speed": "1/80s",
"iso": "800",
"lighting": {
"primary": "on-camera flash (crisp subject, natural falloff, realistic shadows)",
"secondary": "overhead red lamps glow + dim ambient fill",
"look": "high contrast, controlled specular highlights, no blown whites"
},
"color_grading": "warm reds with natural skin tones, subtle film grain",
"focus": "tack-sharp eyes and face, shallow depth of field, soft background bokeh"
}
},
"negative_prompt": [
"different person",
"identity change",
"face morphing",
"extra people",
"extra limbs",
"extra fingers",
"bad hands",
"deformed anatomy",
"warped cue stick",
"warped pool table",
"text",
"logo",
"watermark",
"cartoon",
"anime",
"illustration",
"over-smoothed skin",
"plastic skin",
"low resolution",
"blurred face",
"overexposed flash highlights"
]
}