3D to 2D Floor Plan Converter
{
"task": "image_to_image",
"description": "Convert a furnished 3D interior render into a clean 2D architectural floor plan drawing",
"input_image": "3d_render_of_apartment_interior.png",
"prompt": "top-down 2D architectural floor plan, black and white technical drawing, clean vector-style lines, precise wall thickness, clearly defined rooms, labeled spaces with room names and square meter areas, doors with swing arcs, windows shown as breaks in walls, minimal shading, no perspective, orthographic projection, architectural blueprint style, professional residential floor plan, similar to CAD drawing",
"negative_prompt": "3d perspective, isometric view, realistic lighting, shadows, textures, furniture rendering, people, depth, photorealism, colors, gradients, soft edges, artistic sketch, hand drawn style",
"settings": {
"model": "sdxl",
"sampler": "DPM++ 2M Karras",
"steps": 30,
"cfg_scale": 7,
"denoising_strength": 0.65,
"resolution": {
"width": 1024,
"height": 1024
}
},
"output_expectation": "flat 2D floor plan similar to architectural plan drawings, suitable for real estate listings or construction documents"
}
A three-panel monochromatic image
{
"subject": {
"description": "A three-panel monochromatic image. Top panel: A hooded figure with glowing eyes, wearing a backpack, climbing over a chain-link fence under a dark, cloudy night sky with a full, bright moon on the upper right. Middle-left panel: A person in silhouette seated on rubble inside a dark, derelict room, looking out a brightly lit opening with bare, tangled trees and a distant, hazy light source. Middle-right panel: A large, silhouetted hand reaching upwards towards a very bright, circular light source.",
"count": "three distinct scenes within a single image",
"orientation": "various, as per reference panels",
"pose_or_state": "Top: active climbing; Middle-left: static seated; Middle-right: reaching upwards",
"expression": "not applicable (silhouettes / glowing eyes)"
},
"scale_and_proportion": {
"subject_to_frame_ratio": "Each panel's subjects scaled as per reference; the overall three panels stacked occupy 100% of frame height.",
"proportions": "locked to reference",
"negative_space": "significant, particularly in the top and middle-right panels, created by dark areas and the stipple effect, identical to reference"
},
"composition": {
"shot_type": "Top: medium shot; Middle-left: medium interior shot; Middle-right: close-up",
"camera_angle": "Top: slightly low angle; Middle-left: low angle; Middle-right: eye-level for the hand",
"framing": "unchanged from reference (three vertical panels)",
"symmetry": "asymmetrical per panel; overall triptych structure is vertically aligned with strong horizontal panel dividers",
"background": "Top: cloudy night sky with moon and chain-link fence; Middle-left: bare trees and distant light through an opening; Middle-right: plain dark background with a dominant bright circular light",
"depth_of_field": "Top: deep, everything in sharp stipple focus; Middle-left: deep focus outside opening, foreground elements in stipple detail; Middle-right: sharp focus on hand, light source is diffuse within the stipple pattern"
},
"temporal_context": {
"era": "contemporary / timeless desolate aesthetic",
"modern_elements": false,
"retro_stylization": false,
"trend_influence": false
},
"style": {
"visual_type": "black and white stipple / halftone graphic art mimicking print media",
"realism_level": "forms and lighting are realistic, but the rendering is entirely through a stipple pattern",
"art_style": "halftone / stipple graphic art",
"stylization": true,
"interpretation": "literal reproduction, including the specific stipple pattern and black and white rendering"
},
"lighting": {
"setup_type": "predominantly backlighting from a single dominant source per panel",
"light_direction": "Top: frontal (moon); Middle-left: frontal (through opening); Middle-right: frontal (from the circular light source)",
"light_quality": "hard light creating stark silhouettes, with bright, diffused glow around light sources, all rendered with stipple",
"contrast": "very high",
"shadow_behavior": "sharp and defined, creating strong silhouettes, composed of dense stipple dots",
"color_temperature": "not applicable (monochromatic)",
"lighting_variation": "minimal within each panel, distinct backlighting per panel"
},
"materials": {
"primary_materials": [
"human figures (silhouettes)",
"chain-link fence (metal)",
"clouds",
"bare trees / branches",
"rubble / concrete / rough ground",
"generic rough textures"
],
"surface_finish": "not distinct due to stipple and silhouette; implied matte for opaque objects",
"light_reflection": "minimal, primarily silhouette edges defined by stipple",
"material_accuracy": "implied forms accurate through silhouette and stipple density"
},
"color_palette": {
"dominant_colors": [
"black",
"white"
],
"saturation": "not applicable (monochromatic)",
"contrast_level": "very high",
"color_shift": false
},
"texture_and_detail": {
"surface_detail": "rendered entirely through varying density of stipple dots; fence mesh, tree branches, ground rubble are visible through dot patterns",
"grain_noise": "none, only intentional stipple/halftone dots of precise size and distribution",
"micro_details": "preserved through stipple density where present",
"sharpness": "sharp forms, but edges and gradients are defined by discrete dots of the stipple pattern"
},
"camera_render_settings": {
"lens_equivalent": "standard/normal lens look across panels",
"perspective_distortion": "none",
"aperture_look": "deep depth of field for top and middle-left, implied very wide aperture for diffuse light source in middle-right (but hand is still sharp)",
"resolution": "high",
"render_quality": "clean and neutral, but with the explicit and precise stipple effect"
},
"constraints": {
"no_additional_objects": true,
"no_reframing": true,
"no_crop": true,
"no_stylization": false,
"no_artistic_license": true,
"no_text": true,
"no_watermark": true,
"no_effects": true,
"no_dramatic_lighting": true,
"no_color_grading": true,
"no_smooth_gradients": true,
"strictly_black_and_white": true
},
"iteration_instruction": {
"compare_to_reference": true,
"fix_geometry_first": true,
"then_fix_composition": true,
"then_fix_lighting": true,
"then_fix_color": true,
"then_fix_stipple_pattern_fidelity": true,
"ignore_aesthetic_improvements": true
},
"negative_prompt": [
"creative",
"cinematic",
"artistic",
"illustration",
"abstract",
"dramatic",
"wide-angle",
"fisheye",
"exaggeration",
"reinterpretation",
"extra elements",
"modernized",
"retro look",
"color grading",
"AI artifacts",
"smooth",
"gradient",
"grayscale",
"sepia",
"full color",
"soft focus",
"blurry",
"realistic photograph (without stipple)",
"painting",
"sketch",
"watercolor",
"cartoon",
"comic book (unless specifically for stipple effect)"
]
}
A young woman relaxing in a wicker chair on a sunlit Mediterranean balcony.
{
"meta": {
"type": "image_analysis",
"file_name": "image_5e33ac.jpg",
"analyst_persona": "Technical Photo Analyst"
},
"scene_environment": {
"location_type": "Outdoor",
"setting": "Balcony or patio of a Mediterranean-style resort or villa.",
"architectural_style": "Whitewashed stucco walls, terracotta roof tiles, wooden beams, wrought iron railings.",
"atmosphere": "Sunny, relaxed, vacation vibe, warm summer day."
},
"technical_aspects": {
"camera_lens": "Wide-angle lens (approx. 24-35mm equivalent), typical of high-end smartphone main cameras.",
"camera_angle": "Eye-level relative to the seated subject, slightly looking down.",
"depth_of_field": "Deep depth of field; both the subject and the background architecture are relatively sharp.",
"focus": "Sharp focus on the subject's face and torso."
},
"lighting": {
"condition": "High contrast, hard daylight.",
"sources": [
{
"source_id": "light_1",
"type": "Natural Sun",
"angle": "Coming from high up, slightly to the subject's right (viewer's left).",
"color": "Warm white (approx. 5500K).",
"intensity": "High/Harsh.",
"effect_on_objects": "Creates distinct, sharp shadows behind the subject and under the architectural beams. Illuminates the white walls brightly."
}
],
"light_on_body_parts": {
"face": "Fully illuminated, slight shadow under the nose and chin.",
"chest_neck": "Direct sunlight, highlighting skin texture and redness/sunburn.",
"arms": "Right arm (holding cigarette) is fully lit. Left arm has shadows on the underside.",
"legs": "Thighs are illuminated, with the inner thigh area in shadow due to crossed legs.",
"shadows": "Hard shadow cast by the subject onto the left side of the chair."
}
},
"subject": {
"general": {
"gender": "Female",
"orientation": "Frontal facing, slightly angled to the right.",
"gaze": "Direct eye contact with the camera/viewer.",
"expression": "Subtle smile, relaxed, confident, slightly smug or contented.",
"emotional_state": "Calm, leisure, unbothered.",
"sensuality_index": "Moderate; implies casual allure through confident pose and exposed skin, but not explicitly provocative."
},
"pose_and_posture": {
"type": "Seated, relaxed.",
"head": "Tilted slightly to her left.",
"torso": "Leaning back slightly into the chair, relaxed posture.",
"arms": {
"right_arm": "Extended outwards, resting on the air/knee level, hand holding a cigarette.",
"left_arm": "Resting on the armrest of the wicker chair.",
"visibility": "Full arms visible."
},
"legs": {
"position": "Crossed at the thighs (Right leg over Left leg).",
"knees": "Right knee is the closest point to the camera.",
"feet": "Cut off from the frame/not visible."
},
"visible_extent": "Full body visible from mid-shin upwards."
},
"head_details": {
"hair": {
"color": "Blonde with darker natural roots showing.",
"style": "Long, straight, center-parted, framing the face.",
"texture": "Fine, smooth."
},
"face": {
"structure": "Oval/Heart-shaped.",
"forehead": "Standard height, partially covered by face-framing hair strands.",
"brows": "Natural arch, medium thickness, groomed.",
"eyes": "Almond shape, dark eye makeup/liner visible.",
"nose": "Button nose, soft features.",
"mouth": "Closed lips, slight upward curve (smile), natural lip color with gloss.",
"chin": "Soft, rounded.",
"skin": "Fair complexion, smooth texture."
}
},
"body_details": {
"skin_tone": "Fair/White. Noticeable redness (sunburn) on the décolletage/chest area.",
"neck": "Visible, adorned with a necklace.",
"shoulders": "Relaxed, slightly slumped forward in a casual manner.",
"chest_area": {
"ratio_to_body": "Proportional.",
"estimated_size": "Average/Moderate.",
"bra_status": "Likely no bra or a soft bralette due to the dress style (spaghetti straps).",
"nipple_visibility": "Not prominent.",
"visual_impact": "Natural shape under the fabric."
},
"midsection": {
"ratio": "Standard, slightly compressed due to seated position.",
"visibility": "Concealed by the dress, but form is discernible.",
"definition": "Soft."
},
"hips_and_thighs": {
"hips_ratio": "Appears wider than bust due to seated compression.",
"thighs": "Full, taking up the lower foreground.",
"legs_texture": "Smooth skin, no visible blemishes."
}
},
"clothing": {
"type": "Mini Dress / Slip Dress.",
"pattern": "Dark green background with a black paisley or floral pattern.",
"style": "Spaghetti straps, gathered neckline with a small tie string in the center.",
"fit": "Form-fitting but not skin-tight.",
"material": "Likely satin or a synthetic blend that drapes softly."
},
"accessories": {
"neck": "Gold chain necklace with a rectangular pendant.",
"wrist": "None visible.",
"fingers": "Cigarette in right hand."
}
},
"objects_in_scene": [
{
"object": "Wicker Armchair",
"description": "Dark brown, woven texture, boxy shape.",
"purpose": "Subject's seat.",
"location": "Center frame.",
"contribution": "Adds texture and contrast to the fair skin of the subject."
},
{
"object": "Cigarette",
"description": "Lit cigarette, holding ash.",
"location": "Held in subject's right hand.",
"contribution": "Adds a rebellious or casual 'snapshot' narrative."
},
{
"object": "Flowers",
"description": "Pink geraniums or similar bedding plants.",
"location": "Left side, in a planter box.",
"color": "Vibrant pink.",
"contribution": "Adds a pop of color."
},
{
"object": "Palm Trees",
"description": "Tall trunks with green fronds.",
"location": "Upper right background.",
"contribution": "Establishes the tropical/Mediterranean setting."
},
{
"object": "Buildings",
"description": "White stucco multistory buildings.",
"location": "Background.",
"contribution": "Contextualizes the location as a resort or residential complex."
}
],
"negative_prompt": "deformed, distorted, disfigured, poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation, low quality, bad lighting, monochrome, watermark, text, signature, illustration, painting, 3d render, anime."
}