3D Medical Anatomy Model Render Prompt
{
"fixed_prompt_components": {
"composition": "Wide angle full body shot, the entire figure is visible from head to toe, far shot, vertical portrait framing, centered and symmetrical stance",
"background": "Isolated on a seamless pure white background, studio backdrop, clean white environment",
"art_style": "Photorealistic 3D medical render, ZBrush digital sculpture style, scientific anatomy model aesthetics",
"texture_and_material": "Monochromatic silver-grey skin with brushed metal texture, micro-surface details, highly detailed muscle striation, matte finish",
"lighting_and_tech": "Cinematic rim lighting, global illumination, raytracing, ambient occlusion, 8k resolution, UHD, sharp focus, hyper-detailed"
},
"variables": {
"gender": "${gender:male}",
"view_angle": "${view_angle:Front view}",
"target_muscle_group": "${target_muscle_group:Pectoralis Major (Chest)}",
"highlight_color": "${highlight_color:glowing cyan blue}"
},
"negative_prompt": "text, infographic, chart, diagram, labels, arrows, UI, cropped image, close-up, macro shot, headshot, cut off feet, cut off head, partial body, grey background, gradient background, shadows on floor, blurry, low resolution, distortion, watermark"
}
A night in paris
{
"subject_and_scene": {
"main_subject": "A young man with thick curly brown hair, wearing a sophisticated beige turtleneck sweater and a matching tailored wool blazer, displaying a contemplative and moody expression.",
"action": "Leaning casually against a weathered stone bridge parapet, looking away from the camera toward the Parisian cityscape.",
"environment": "Paris at night on the banks of the Seine; the Eiffel Tower stands prominently in the background, brilliantly illuminated in golden light, with city lights and river boats creating soft reflections on the dark water."
},
"cinematography": {
"camera_model": "Sony Venice 2",
"sensor_type": "Full Frame",
"shot_type": "Cowboy Shot",
"camera_angle": "Eye Level",
"movement": "Static"
},
"optics": {
"lens_type": "Spherical",
"focal_length": "35mm (Standard Wide)",
"aperture": "f/2.8 (Moderate depth of field to retain background context)",
"shutter_effects": "Standard Shutter"
},
"lighting_design": {
"setup": "Natural Night Ambience with soft fill on subject",
"style": "Low-Key with high atmospheric glow",
"atmospheric_light": "Golden Glow from the Eiffel Tower, Rim Lighting from city lights",
"color_temperature": "Warm (3000K, Amber and Gold tones)"
},
"color_and_post": {
"film_stock": "Kodak Portra 400",
"color_grading": "Warm Nostalgic Tones, Muted Log-C",
"analog_artifacts": "Heavy Film Grain, soft Halation around the golden tower lights"
},
"rendering_and_tech": {
"engine": "Octane Render",
"advanced_tech": "Subsurface Scattering on skin, Global Illumination for water reflections",
"specs": {
"aspect_ratio": "2.39:1 (CinemaScope)",
"resolution": "8K, Photorealistic, Hyper-detailed"
}
},
"directorial_style": "Denis Villeneuve (Atmospheric mood and pensive composition)"
}
A retro-styled adventurer takes a pause by a lush jungle riverbank.
{
"image_analysis": {
"environment": {
"type": "Outdoor",
"setting": "Jungle / Tropical Forest / Riverbank",
"details": "Dense vegetation, presence of water with lily pads, mud or dirt bank."
},
"technical_aspects": {
"camera_angle": "Eye-level relative to the crouching subject, slightly side-profile.",
"lens_type": "Telephoto lens (estimated 85mm-135mm)",
"depth_of_field": "Shallow, background and foreground are blurred (bokeh).",
"composition": "Rule of thirds, subject centered but looking back."
},
"lighting": {
"condition": "Natural daylight, dappled sunlight filtering through trees.",
"sources": [
{
"type": "Sunlight",
"angle": "From above and slightly behind the subject (Backlighting/Rim lighting)",
"color": "Warm White / Golden",
"intensity": "High contrast",
"effect_on_objects": "Creates a halo effect on the subject's hair, highlights the shoulder blade and the curve of the back. Causes lens flare/light leaks in the foreground."
}
]
},
"subject": {
"demographics": {
"gender": "Female",
"age_group": "Young Adult (approx. 20-30s)",
"identity": "Anonymized (resembles 1980s aesthetic)"
},
"orientation": {
"body_facing": "Side profile (facing right of frame)",
"head_facing": "Turned left, looking directly at the camera",
"gaze": "Direct eye contact"
},
"emotional_state": {
"expression": "Alert, slightly surprised or candid, neutral.",
"mood": "Wild, naturalistic, slightly vulnerable but composed.",
"sensuality": "Moderate to High (due to attire and pose, but context is action/survival)."
},
"pose": {
"general": "Deep squat / Crouching position.",
"feet_placement": "Left foot flat on the ground (wearing a shoe), right foot tucked behind on toes (barefoot).",
"hand_placement": "Left hand holding a canteen strap near the knee, right arm obscured/resting.",
"visibility": "Full body visible from head to feet."
},
"head_and_face": {
"hair": {
"color": "Blonde",
"style": "Short, layered, messy/shaggy cut (mullet-esque), wet look or styled casually.",
"texture": "Wavy/Straight mix",
"light_interaction": "Strongly back-lit, glowing edges."
},
"ears": "Partially visible through hair.",
"forehead": "Partially covered by bangs.",
"eyes": "Wide, alert.",
"nose": "Straight, defined bridge.",
"mouth": "Lips slightly parted, natural color.",
"chin": "Defined, slightly pointed.",
"structure": "Oval face shape, high cheekbones."
},
"body_type": {
"build": "Slender, athletic, toned.",
"skin_tone": "Fair to medium tan.",
"neck": "Slender, tendons visible due to head turn.",
"shoulders": "Bony, defined.",
"chest": {
"ratio": "Proportional to slender frame.",
"estimated_size": "Small to Medium.",
"bra_status": "No bra (swimsuit support).",
"nipple_visibility": "Not explicitly visible/defined.",
"shape": "Natural side profile."
},
"abdomen": {
"ratio": "Slim, compressed due to crouching.",
"definition": "Smooth."
},
"hips_and_glutes": {
"ratio": "Curvy relative to waist.",
"prominence": "High prominence due to crouching pose and high-cut swimwear.",
"shape": "Rounded."
},
"legs": {
"thighs": "Toned, compressed against calves.",
"knees": "Sharp angle.",
"calves": "Visible, muscular tension."
}
},
"clothing": {
"upper_body": {
"item": "One-piece swimsuit",
"color": "Black",
"material": "Spandex/Lycra (shiny/wet look)",
"style": "Scoop back, thin straps (halter style likely)."
},
"lower_body": {
"item": "Swimsuit bottom (connected)",
"style": "High-cut leg openings, exposing upper thigh and hip bone."
},
"footwear": {
"left_foot": "Saddle shoe (White with black middle section), laced.",
"right_foot": "Barefoot."
}
},
"accessories": {
"items": [
"Canteen (Metal/Silver with black strap)"
]
},
"light_interaction_body": "Highlight on the left shoulder blade, rim light on the back curve, soft shadow on the face, bright highlights on the shin."
},
"objects": [
{
"name": "Canteen / Flask",
"description": "Silver metal container with a strap.",
"purpose": "Prop indicating survival/hiking context.",
"position": "Held in left hand, resting near knee."
},
{
"name": "Shoe (detached)",
"description": "A second saddle shoe appears to be on the ground in the foreground left (partially cropped).",
"purpose": "Implies a casual or changing state.",
"position": "Bottom left corner."
},
{
"name": "Vegetation",
"description": "Ferns, lily pads on water.",
"color": "Green, dark green.",
"position": "Background and right side."
},
{
"name": "Blurred Foreground Grass/Reeds",
"description": "Out-of-focus yellow/brown stalks.",
"purpose": "Adds depth and voyeuristic framing.",
"position": "Crossing the subject's body in the foreground."
}
],
"negative_prompt": "cartoon, 3d render, illustration, drawing, low quality, pixelated, blurry face, distorted hands, extra limbs, bad anatomy, studio background, grey background, urban setting, fully clothed, denim, heavy makeup, mustache, beard, male."
}
}
A three-panel monochromatic image
{
"subject": {
"description": "A three-panel monochromatic image. Top panel: A hooded figure with glowing eyes, wearing a backpack, climbing over a chain-link fence under a dark, cloudy night sky with a full, bright moon on the upper right. Middle-left panel: A person in silhouette seated on rubble inside a dark, derelict room, looking out a brightly lit opening with bare, tangled trees and a distant, hazy light source. Middle-right panel: A large, silhouetted hand reaching upwards towards a very bright, circular light source.",
"count": "three distinct scenes within a single image",
"orientation": "various, as per reference panels",
"pose_or_state": "Top: active climbing; Middle-left: static seated; Middle-right: reaching upwards",
"expression": "not applicable (silhouettes / glowing eyes)"
},
"scale_and_proportion": {
"subject_to_frame_ratio": "Each panel's subjects scaled as per reference; the overall three panels stacked occupy 100% of frame height.",
"proportions": "locked to reference",
"negative_space": "significant, particularly in the top and middle-right panels, created by dark areas and the stipple effect, identical to reference"
},
"composition": {
"shot_type": "Top: medium shot; Middle-left: medium interior shot; Middle-right: close-up",
"camera_angle": "Top: slightly low angle; Middle-left: low angle; Middle-right: eye-level for the hand",
"framing": "unchanged from reference (three vertical panels)",
"symmetry": "asymmetrical per panel; overall triptych structure is vertically aligned with strong horizontal panel dividers",
"background": "Top: cloudy night sky with moon and chain-link fence; Middle-left: bare trees and distant light through an opening; Middle-right: plain dark background with a dominant bright circular light",
"depth_of_field": "Top: deep, everything in sharp stipple focus; Middle-left: deep focus outside opening, foreground elements in stipple detail; Middle-right: sharp focus on hand, light source is diffuse within the stipple pattern"
},
"temporal_context": {
"era": "contemporary / timeless desolate aesthetic",
"modern_elements": false,
"retro_stylization": false,
"trend_influence": false
},
"style": {
"visual_type": "black and white stipple / halftone graphic art mimicking print media",
"realism_level": "forms and lighting are realistic, but the rendering is entirely through a stipple pattern",
"art_style": "halftone / stipple graphic art",
"stylization": true,
"interpretation": "literal reproduction, including the specific stipple pattern and black and white rendering"
},
"lighting": {
"setup_type": "predominantly backlighting from a single dominant source per panel",
"light_direction": "Top: frontal (moon); Middle-left: frontal (through opening); Middle-right: frontal (from the circular light source)",
"light_quality": "hard light creating stark silhouettes, with bright, diffused glow around light sources, all rendered with stipple",
"contrast": "very high",
"shadow_behavior": "sharp and defined, creating strong silhouettes, composed of dense stipple dots",
"color_temperature": "not applicable (monochromatic)",
"lighting_variation": "minimal within each panel, distinct backlighting per panel"
},
"materials": {
"primary_materials": [
"human figures (silhouettes)",
"chain-link fence (metal)",
"clouds",
"bare trees / branches",
"rubble / concrete / rough ground",
"generic rough textures"
],
"surface_finish": "not distinct due to stipple and silhouette; implied matte for opaque objects",
"light_reflection": "minimal, primarily silhouette edges defined by stipple",
"material_accuracy": "implied forms accurate through silhouette and stipple density"
},
"color_palette": {
"dominant_colors": [
"black",
"white"
],
"saturation": "not applicable (monochromatic)",
"contrast_level": "very high",
"color_shift": false
},
"texture_and_detail": {
"surface_detail": "rendered entirely through varying density of stipple dots; fence mesh, tree branches, ground rubble are visible through dot patterns",
"grain_noise": "none, only intentional stipple/halftone dots of precise size and distribution",
"micro_details": "preserved through stipple density where present",
"sharpness": "sharp forms, but edges and gradients are defined by discrete dots of the stipple pattern"
},
"camera_render_settings": {
"lens_equivalent": "standard/normal lens look across panels",
"perspective_distortion": "none",
"aperture_look": "deep depth of field for top and middle-left, implied very wide aperture for diffuse light source in middle-right (but hand is still sharp)",
"resolution": "high",
"render_quality": "clean and neutral, but with the explicit and precise stipple effect"
},
"constraints": {
"no_additional_objects": true,
"no_reframing": true,
"no_crop": true,
"no_stylization": false,
"no_artistic_license": true,
"no_text": true,
"no_watermark": true,
"no_effects": true,
"no_dramatic_lighting": true,
"no_color_grading": true,
"no_smooth_gradients": true,
"strictly_black_and_white": true
},
"iteration_instruction": {
"compare_to_reference": true,
"fix_geometry_first": true,
"then_fix_composition": true,
"then_fix_lighting": true,
"then_fix_color": true,
"then_fix_stipple_pattern_fidelity": true,
"ignore_aesthetic_improvements": true
},
"negative_prompt": [
"creative",
"cinematic",
"artistic",
"illustration",
"abstract",
"dramatic",
"wide-angle",
"fisheye",
"exaggeration",
"reinterpretation",
"extra elements",
"modernized",
"retro look",
"color grading",
"AI artifacts",
"smooth",
"gradient",
"grayscale",
"sepia",
"full color",
"soft focus",
"blurry",
"realistic photograph (without stipple)",
"painting",
"sketch",
"watercolor",
"cartoon",
"comic book (unless specifically for stipple effect)"
]
}
A Wrinkle in Time
{
"prompt": "You will perform an image edit using the person from the provided photo as the main subject. Preserve his core likeness. Transform Subject 1 (male) into a Victorian time traveler who has just materialized in a dense, prehistoric jungle. The image must be Ultra-Photorealistic, Movie-Quality, and highly detailed. The scene captures the moment of arrival, shot on Arri Alexa with cinematic lighting and a shallow depth of field. He stands amidst towering ferns and ancient cycads, looking completely out of place in his formal 19th-century attire, contrasting the rugged, humid environment with his refined appearance.",
"details": {
"year": "1895 / 65 Million BC",
"genre": "Cinematic Photorealism",
"location": "A dense, steaming Cretaceous jungle floor filled with giant ferns, ancient conifers, and thick atmospheric fog.",
"lighting": [
"Volumetric god rays piercing through the canopy",
"Dappled sunlight",
"High dynamic range"
],
"camera_angle": "Medium close-up at eye level, focusing on the subject with the background falling into soft bokeh.",
"emotion": [
"Disbelief",
"Awe",
"Scientific curiosity",
"Fear"
],
"color_palette": [
"Deep emerald greens",
"Earthy mud browns",
"Burnished brass",
"Tweed grey"
],
"atmosphere": [
"Humid",
"Primordial",
"Claustrophobic",
"Mysterious"
],
"environmental_elements": "Floating pollen particles, massive prehistoric insects buzzing in the background, a large ominous silhouette of a dinosaur visible through the thick mist.",
"subject1": {
"costume": "A bespoke three-piece Victorian tweed suit, a slightly askew cravat, and intricate brass steampunk goggles pushed up onto his forehead.",
"subject_expression": "Wide-eyed shock mixed with fascination, mouth slightly open, sweat beading on his brow.",
"subject_action": "Clutching a glowing, smoking brass chronometer device in one hand while tentatively reaching out to touch a massive, alien-looking fern frond with the other."
},
"negative_prompt": {
"exclude_visuals": [
"modern buildings",
"paved roads",
"cars",
"cell phones",
"contemporary fashion",
"cleanliness"
],
"exclude_styles": [
"cartoon",
"3D render",
"illustration",
"painting",
"low resolution",
"blur",
"sketch"
],
"exclude_colors": [
"neon",
"pastel pinks",
"artificial brights"
],
"exclude_objects": [
"spaceships",
"aliens",
"modern weapons"
]
}
}
}