Double Exposure Portrait
A double exposure portrait set in a ${name:sunny forest}. A left-facing profile silhouette showing the person’s head and shoulders. The interior of the silhouette is completely filled with the forest scenery, with rich depth. Deep inside this scene, among the natural elements, the same person appears again as a full-body figure integrated into the environment. The outer background is a bright, overexposed white light. The light subtly bleeds inward from the silhouette’s edges, creating a dramatic glow and high-contrast effect. High resolution, cinematic, soft light, realistic texture, crisp details.
Isometric City Diorama
{
"meta": {
"description": "Structured prompt for generating an isometric city diorama in a miniature 3D style, with weather and environment adaptive to the specified city.",
"variable": "${City:San Francisco}"
},
"prompt_structure": {
"perspective_and_format": {
"view": "Isometric camera view",
"format": "Miniature 3D diorama resting on a floating square base serving as the ground plinth.",
"ratio": "16:9 (vertical phone)"
},
"art_style": {
"medium": "High-detail 3D render",
"texture_quality": "Realistic textures appropriate for the region's architecture (e.g., stone/brick, stucco/adobe, glass/steel).",
"vibe": "Toy-like but highly sophisticated architectural model with tactile material qualities."
},
"environment_and_atmosphere": {
"weather": "Typical climate and weather conditions associated with the specified city (e.g., overcast/rainy for London, bright/sunny/arid for Cairo, snowy for Moscow). Lighting matches the weather.",
"ground": "Ground surface material typical for the city (e.g., asphalt, cobblestones, sand, dirt). Surface conditions reflect the weather (e.g., wet with reflections if rainy, dry and dusty if arid, snow-covered if winter).",
"background": "Sky gradient and atmosphere matching the chosen weather, filling the upper frame."
},
"architectural_elements": {
"housing": "Dense cluster of residential or commercial buildings reflecting the city's vernacular architecture style.",
"landmarks": "Isometric miniature representations of iconic landmarks defining the city."
},
"props_and_details": {
"street_level": "Miniature elements specific to the city's vibe (e.g., iconic vehicles like yellow cabs or red buses, specific vegetation like palm trees or deciduous trees, streetlights, signage).",
"life": "Tiny, stylized figures dressed in clothing appropriate for the climate and culture."
},
"text_overlay": {
"content": "${City:San Francisco}",
"font_style": "White, sans-serif, bold, uppercase letters",
"placement": "Centered floating at the very top of the frame."
}
}
}