#301

Global Rank · of 600 Skills

fixing-accessibility AI Agent Skill

View Source: ibelick/ui-skills

Safe

Installation

npx skills add ibelick/ui-skills --skill fixing-accessibility

10.2K

Installs

fixing-accessibility

Fix accessibility issues.

how to use

  • /fixing-accessibility
    Apply these constraints to any UI work in this conversation.

  • /fixing-accessibility <file>
    Review the file against all rules below and report:

    • violations (quote the exact line or snippet)
    • why it matters (one short sentence)
    • a concrete fix (code-level suggestion)

Do not rewrite large parts of the UI. Prefer minimal, targeted fixes.

when to apply

Reference these guidelines when:

  • adding or changing buttons, links, inputs, menus, dialogs, tabs, dropdowns
  • building forms, validation, error states, helper text
  • implementing keyboard shortcuts or custom interactions
  • working on focus states, focus trapping, or modal behavior
  • rendering icon-only controls
  • adding hover-only interactions or hidden content

rule categories by priority

priority category impact
1 accessible names critical
2 keyboard access critical
3 focus and dialogs critical
4 semantics high
5 forms and errors high
6 announcements medium-high
7 contrast and states medium
8 media and motion low-medium
9 tool boundaries critical

quick reference

1. accessible names (critical)

  • every interactive control must have an accessible name
  • icon-only buttons must have aria-label or aria-labelledby
  • every input, select, and textarea must be labeled
  • links must have meaningful text (no “click here”)
  • decorative icons must be aria-hidden

2. keyboard access (critical)

  • do not use div or span as buttons without full keyboard support
  • all interactive elements must be reachable by Tab
  • focus must be visible for keyboard users
  • do not use tabindex greater than 0
  • Escape must close dialogs or overlays when applicable

3. focus and dialogs (critical)

  • modals must trap focus while open
  • restore focus to the trigger on close
  • set initial focus inside dialogs
  • opening a dialog should not scroll the page unexpectedly

4. semantics (high)

  • prefer native elements (button, a, input) over role-based hacks
  • if a role is used, required aria attributes must be present
  • lists must use ul or ol with li
  • do not skip heading levels
  • tables must use th for headers when applicable

5. forms and errors (high)

  • errors must be linked to fields using aria-describedby
  • required fields must be announced
  • invalid fields must set aria-invalid
  • helper text must be associated with inputs
  • disabled submit actions must explain why

6. announcements (medium-high)

  • critical form errors should use aria-live
  • loading states should use aria-busy or status text
  • toasts must not be the only way to convey critical information
  • expandable controls must use aria-expanded and aria-controls

7. contrast and states (medium)

  • ensure sufficient contrast for text and icons
  • hover-only interactions must have keyboard equivalents
  • disabled states must not rely on color alone
  • do not remove focus outlines without a visible replacement

8. media and motion (low-medium)

  • images must have correct alt text (meaningful or empty)
  • videos with speech should provide captions when relevant
  • respect prefers-reduced-motion for non-essential motion
  • avoid autoplaying media with sound

9. tool boundaries (critical)

  • prefer minimal changes, do not refactor unrelated code
  • do not add aria when native semantics already solve the problem
  • do not migrate UI libraries unless requested

common fixes

<!-- icon-only button: add aria-label -->
<!-- before --> <button><svg>...</svg></button>
<!-- after -->  <button aria-label="Close"><svg aria-hidden="true">...</svg></button>

<!-- div as button: use native element -->
<!-- before --> <div onclick="save()">Save</div>
<!-- after -->  <button onclick="save()">Save</button>

<!-- form error: link with aria-describedby -->
<!-- before --> <input id="email" /> <span>Invalid email</span>
<!-- after -->  <input id="email" aria-describedby="email-err" aria-invalid="true" /> <span id="email-err">Invalid email</span>

review guidance

  • fix critical issues first (names, keyboard, focus, tool boundaries)
  • prefer native HTML before adding aria
  • quote the exact snippet, state the failure, propose a small fix
  • for complex widgets (menu, dialog, combobox), prefer established accessible primitives over custom behavior

Installs

Installs 10.2K
Global Rank #301 of 600

Security Audit

ath Safe
socket Safe
Alerts: 0 Score: 90
snyk Low
zeroleaks Safe
Score: 93
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How to use this skill

1

Install fixing-accessibility by running npx skills add ibelick/ui-skills --skill fixing-accessibility in your project directory. Run the install command above in your project directory. The skill file will be downloaded from GitHub and placed in your project.

2

No configuration needed. Your AI agent (Claude Code, Cursor, Windsurf, etc.) automatically detects installed skills and uses them as context when generating code.

3

The skill enhances your agent's understanding of fixing-accessibility, helping it follow established patterns, avoid common mistakes, and produce production-ready output.

What you get

Skills are plain-text instruction files — not executable code. They encode expert knowledge about frameworks, languages, or tools that your AI agent reads to improve its output. This means zero runtime overhead, no dependency conflicts, and full transparency: you can read and review every instruction before installing.

Compatibility

This skill works with any AI coding agent that supports the skills.sh format, including Claude Code (Anthropic), Cursor, Windsurf, Cline, Aider, and other tools that read project-level context files. Skills are framework-agnostic at the transport level — the content inside determines which language or framework it applies to.

Data sourced from the skills.sh registry and GitHub. Install counts and security audits are updated regularly.

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